GTA VI is set in the fictional state of Leonida, Rockstar's reading of Florida. Vice City, the studio's take on Miami, serves as the map's urban and cultural core. Around it, Rockstar has confirmed at least six distinct biomes or regions.
VICE CITY. The state's urban core, modern and present-day, anchoring much of Jason and Lucía's story.
LEONIDA KEYS. A bridge-connected archipelago south of Vice City: turquoise water, white sand beaches, tropical foliage. It's where Jason and Lucía live at the start of the game.
GRASSRIVERS. Wetlands and wildlife with clear echoes of Florida's real Everglades.
PORT GELLHORN. A once-thriving vacation town now rundown (cheap motels, abandoned attractions, empty strip malls), sustained today by a rougher economy.
AMBROSIA. Industrial interior, anchored by a fictional sugar refinery called Allied Crystal.
MOUNT KALAGA NATIONAL PARK. Wilderness on the state's northern edge. Rockstar itself describes the region as hunting and fishing country, and the place to "disappear off the grid."
WHAT THIS HUB ISN'T. This isn't a fan-reconstructed map or an attempt to predict exact streets and neighborhoods. Each confirmed region gets its own page, with what's known about it and, where one exists, the real-world reading that inspired it, always labeled as a reading, never as official confirmation that the place is literally "based on" a specific real city.




